Minggu, 08 April 2012

[C108.Ebook] Download Ebook The Monster Hunter International Employee Handbook and Roleplaying Game, by Steven S. Long, Larry Correia

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The Monster Hunter International Employee Handbook and Roleplaying Game, by Steven S. Long, Larry Correia

The Monster Hunter International Employee Handbook and Roleplaying Game, by Steven S. Long, Larry Correia



The Monster Hunter International Employee Handbook and Roleplaying Game, by Steven S. Long, Larry Correia

Download Ebook The Monster Hunter International Employee Handbook and Roleplaying Game, by Steven S. Long, Larry Correia

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The Monster Hunter International Employee Handbook and Roleplaying Game, by Steven S. Long, Larry Correia

Vampires, werewolves, zombies, and other horrors have plagued our world unchecked for far too long. Now you can help put an end to these monsters, and many others, with The Monster Hunter International Employees Handbook and Roleplaying Game! Based on the best-selling Monster Hunter International novels by Larry Correia, the MHIEHRPG is your official guide to Monster Hunter International and the world it fights monsters in.

  • Sales Rank: #476215 in Books
  • Published on: 2013-07-20
  • Binding: Hardcover
  • 300 pages

Most helpful customer reviews

40 of 41 people found the following review helpful.
I Wanted to Love this Book More than Anything.... Was seriously let down.
By T. A. Reynolds
I love RPG's. I love MHI. I thought I had found my "Happy Place" when I found this book, and at first blush I did.

The information is great! All the sneak peaks and background information are sweet. The HERO system is also VERY cool, if you're willing to put the time into it to create your characters from the ground up.

There is one MAJOR problem with the book however. The statement that it is a standalone book is a down right lie.

After buying this book I volunteered to be the game master for my group and happily sat down to build a custom campaign with all kinds of plot twists and supernatural awesomeness. What I quickly discovered is that the authors assumed players wouldn't mind not understanding how all the rules worked together. Monsters were built using powers and skills that aren't even listed in the book. The mechanics of combat are missing a few very KEY pieces of information and ultimately, if I hadn't resorted to MANY, MANY posts on the HERO forums we would be playing some gimped up game with some pretty glaring errors.

What I discovered after spending all my time on the forums is that this book was based on a discontinued rule set established in "The Basic Rulebook." The Basic Rulebook was discontinued because the fans of the HERO system literally put together a compilation of all the errors, omissions and discrepancies in the basic rule book and (i'm assuming here) it was deemed less than satisfactory by the community at large.

Normally I wouldn't have a problem with this, but when the authors just rubber stamp a BAD document with some cosmetic updates for the sake of speed, and don't even bother to incorporate the corrections their die hard fans put together for them (That's FREE work by customers), I get frustrated.

If you want to buy the book simply to support Larry, go for it.

If you want to buy the book and are willing to pour 20 + hours just trying to fill in the gaps, so you can play the actual RPG, go for it.

If you're looking for a game system that you can pick up, along with 2 or 3 supplemental volumes, go for it.

If you don't fall into any of these categories. I'd avoid this like the plague.

Shame on you Mr. Long.

17 of 17 people found the following review helpful.
Great Game
By David Blood
I'm a RPG player and huge fan of Larry Correia's Monster Hunter books, so this was a no brainer for me. The game uses the HERO system, which is an established and award winning RPG system.

The HERO system was new to me, however. It was pretty easy to pick up.

So far, my group has only had one session - character creation and some exhibition combat to learn the rules. (The books have only been available for a few weeks - even to Kickstarter backers) Character creation can be a long process, and it does require some familiarity with the rules. The game is front-loaded with complexity in that way. Of my group, I'm the GM, and I am the only one who needs to read all the rules. The other players were fairly new to playing tabletop RPGs, but they got the hang of it pretty quickly.

After characters are made, however, things get a lot easier. Combat is pretty straight forward.

The book itself is very nice. Well put together. Hard backed with thick quality pages and full color. All you need to play is in the book - rules, monsters, example characters, gear, etc. Some paper, pencils and regular 6 sided dice are the only "extras" needed, and you've probably got those laying around the house.

If you play RPGs and like the Monster Hunter books, you need to play this game.

3 of 3 people found the following review helpful.
If you love MHI and dont mind some terrible art this is great
By Albert Bottemiller
Only took off a star for the horrible artwork, (not all of it). They consulted closely with the MHI author Larry Corriea on this and it shows. Excellent game and even more excellent back ground on one of my ALL time favorite series. Even if you don't get the game, read the Monster Hunter International series. If you're players haven't read it, keep things close to the vest. If you give them the book to read it can spoil a lot of plot lines.

See all 18 customer reviews...

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